5/16/2023 0 Comments Deer drive![]() There are four key locations around the world with different targets to hunt, skills to acquire with progress, and in the end there's a good few hours or more of gameplay to tackle, if it was actually enjoyable enough to be worthwhile. If better optimised, however, this title would at least be a passable entry in its genre. If a quick predator decides to enter the scene from the opposite end of your focus, it's difficult to swing back with any degree of control for a gallery shooter, it's an unforgivable flaw. Whether the 3D effect is on or off - it makes little difference - the low framerate makes precision a tough ask, and as the challenge increases so does the frustration. That fundamental, inescapable requirement is missed here, as the camera and cross-hairs judder along and increase the difficulty far more than they should. As this entire experience requires you to pan the camera left and right from a fixed position and then shoot with precision, smooth movement is an absolute necessity. The name says it all, really, in that you'll travel around different locations and hunt - drag the stylus and shoot, simple.Īt least it would be simple but for one thing: the framerate. Putting aside any personal questions about hunting animals, it's a popular activity around the world and so, by that definition, is a good fit for a gallery shooter. We've reviewed plenty of these games, some where you're shooting animated chickens, others where you're butchering "enemy combatants" - or whatever the latest military term is - and others where you're game hunting. Watch out wildlife - we have a stylus and we're not afraid to use it. And so Deer Drive Legends joins the list of shooting gallery games as an eShop release in Europe and, amazingly, a retail title in North America. There's no gun with the portable, of course, but the stylus has been proven again and again as a more than useful alternative, affording genuine precision, assuming you can get comfortable cradling the system in one hand. When the 3DS was launched, it's perhaps unsurprising that a few developers decided it'd be the perfect platform for what would previously be considered "light gun" games.
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